Spellbound stadium
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Dungeon info
Football Stadium Dungeon – Player Progress
Single-floor dungeon split into 4 phases plus a final boss. Players win by defeating the boss and clearing the pitch.
Phase 1 – Warm Up
- A wave of monsters spawns across the pitch.
- Kill every monster to advance.
- When the last monster falls, Phase 2 begins.
Phase 2 – Collect the Balls
- 4 Metin Stones appear in the corners of the pitch.
- Destroy all 4 stones.
- Each destroyed stone places one Soccer Ball item directly into your inventory.
- The item cannot be used during this phase.
- A notice announces how many stones remain.
- Once all 4 stones are down, Phase 3 starts.
Phase 3 – Score the Goals
- Two goal nets and a Referee NPC spawn on the pitch.
- Drag your Soccer Ball item onto the Referee to put a real ball on the pitch.
- Only one ball can be active at a time.
- A random net is picked as the target for each ball (hint is announced).
- You have 40 seconds to score each ball:
- On score: +1 goal, “GOAAAAL!” is announced.
- On timeout: every player gets a stacking Attack Speed debuff that stays on until the final boss dies – so don’t miss!
- Phase 3 ends when:
- 3 goals are scored, OR
- all 4 balls are used up.
- Referee and nets are cleared, then the final boss is summoned after a short countdown.
Phase 4 – The Final Boss
The boss enters at the centre of the pitch. Fight plays out over several HP milestones:
100% to 50% HP – Yellow Card
- Every 10 seconds the boss casts Yellow Card.
- A random player is stunned (2-4 sec) and loses 50% of their current HP.
- Stun immunity protects against the stun, but the HP drain is always applied.
50% HP – Switch to Red Card phase
- A reinforcement wave is summoned to help the boss.
50% to 0% HP – Red Card
- Every 12 seconds the boss casts Red Card.
- ALL players in the dungeon are stunned for 2-4 seconds.
- This ignores stun resistance.
30% HP – Cursed Balls
- The pitch fills with cursed soccer balls.
- Every cursed ball you kill drains 20% HP from every player in the dungeon.
- Decide carefully whether to kill them or let them sit.
When the boss dies
- Attack Speed debuffs from Phase 3 are removed.
- All remaining monsters and balls are cleaned up.
- The reward chest spawns at the centre.
- Completion notices show, entrance timer starts.
- You are warped out after a short delay.
