Scarab's hive

  • Server logo needed! You can’t get this dungeon without a server logo
  • All timers and other settings are easy to set in LIB file of the dungeon
  • C++ required, new quest functions

Dungeon info

1. Stage

  • A stone is spawned
    • Players have to destroy the stone to get an item to unlock the obelisk
  • 3 obelisks are spawned
    • Players have to unlock them in a correct order (always random)
  • If wrong obelisk is unlocked, stone is spawned again, players get a negative point
  • Each negative point gives the next spawned stone +5% of the HP* (*Of the original value)
  • When the last obelisk is unlocked, laser effect is going from the obelisk to the middle and scarab symbol appears
    • 10 seconds timer to next stage

2. Stage

  • The Ancient Scarab protector is spawned
  • Players have to kill him under 90 seconds, otherwise dungeon failed
    • When killed, proceeding to next stage (No timer or delay)

3. Stage

  • 3 waves of monsters are spawned
    • Each wave contains stonger and more monsters
  • When all waves are killed, 10 seconds timer to prcoeed to the final stage

4. Stage

  • Scarab bettle is spawned
    • At 75%, it releases a swarm of smaller beetles to assist in its defense
    • At 50% health, it gains a temporary armor buff reflecting its hardened carapace, reducing damage taken (30 seconds)
    • At 25% health, it becomes enraged, increasing its attack damage
    • At 10% health, it becomes stoneskin (Taking 50% damage less)
  • Get your reward

Stage 1