Mazarif ruins
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Dungeon info
1. Stage
- 3 Ancient rune stones waiting for the players
- Damage all of them to 50%, then they got protected
- Room full of monsters is spawned, kill all monsters to be able to destroy the stones
- After all stones are destroyed, a Sun light crystal is dropped to inventory
- Use the crystal to awake Dune medusa boss
2. Stage
- Dune medusa boss is spawned
- 3 basic arabic lamps are spawned
- Kill the Dune medusas to drop an Emerald dust
- Use the dust to turn the basic lamps into more decorated lamps
- Room of monsters is spawned, kill them all to get the Sun light crystal
- Use the crystal to awake Sand ghost boss
3. Stage
- Sand ghost boss is spawned
– When the boss has 50% of HP, he increases his chance to critical attack by 30%
– When the boss has 20%, he gets STONESKIN (50% less dmg)
– When the boss has 10%, all players gets 30% HP dmg
– When the boss is killed, Emerald dust is dropped to inventory - Use the dust the spawn the Final stage of the lamps
- Destroy the lamps
– After each lamp is destroyed, the other lamps gets protected and little boss is spawned - Kill the boss to be able destroy next lamp
- Last lamp to drop Sun light crystal to awake the Mazarif golem
4. Stage
- Mazarif golem is spawned
- When the boss reaches 70% of HP, he calls for 3 Wasteland Widow bosses, each gives him
– +5% HP reg
– +10% ATK - When the golem reaches 40% of HP, he calls for room full of aggressive monsters
- When the boss reaches 15% of HP, he gets Stoneskin (50% dmg less) and Berserk(20% DMG more)
- After the golem is dead, reward chest is spawned
