Mazarif ruins

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Dungeon info

1. Stage

  • 3 Ancient rune stones waiting for the players
  • Damage all of them to 50%, then they got protected 
  • Room full of monsters is spawned, kill all monsters to be able to destroy the stones
  • After all stones are destroyed, a Sun light crystal is dropped to inventory
  • Use the crystal to awake Dune medusa boss

2. Stage

  • Dune medusa boss is spawned
  • 3 basic arabic lamps are spawned 
  • Kill the Dune medusas to drop an Emerald dust
  • Use the dust to turn the basic lamps into more decorated lamps 
  • Room of monsters is spawned, kill them all to get the Sun light crystal
  • Use the crystal to awake Sand ghost boss

3. Stage

  • Sand ghost boss is spawned
    – When the boss has 50% of HP, he  increases his chance to critical attack by 30%
    – When the boss has 20%, he gets STONESKIN (50% less dmg)
    – When the boss has 10%, all players gets 30% HP dmg
    – When the boss is killed, Emerald dust is dropped to inventory
  • Use the dust the spawn the Final stage of the lamps
  • Destroy the lamps
    – After each lamp is destroyed, the other lamps gets protected and little boss is spawned 
  • Kill the boss to be able destroy next lamp
  • Last lamp to drop Sun light crystal to awake the Mazarif golem

4. Stage

  • Mazarif golem is spawned
  • When the boss reaches 70% of HP, he calls for 3 Wasteland Widow bosses, each gives him
    – +5% HP reg
    – +10% ATK
  • When the golem reaches  40% of HP, he calls for room full of aggressive monsters
  • When the boss reaches 15% of HP, he gets Stoneskin (50% dmg less) and Berserk(20% DMG more)
  • After the golem is dead, reward chest is spawned