Baba Yaga's night grove

  • If you want to get this dungeon, it is possible only with your server logo
  • All data (bonuses, timers, etc) are easy to set or edit in LIB file of the dungeon

Dungeon info:

Requirements

  • 1 item required (Pumpkin coin)
  • Minimum and Maximum level
  • Time limit for whole dungeon (30 minutes)
  • Waiting time until next dungeon (1 hour)

Extras

  • Item to reset the dungeon waiting timer immidiately (Timebreaker potion)

Floor 1

  • Objective: Kill all monsters to proceed

    Mechanics:

    • Clear all spawned monsters from the area
    • After clearing monsters, 3 Stumps of cinderblood appear at specific locations
    • Destroy all 3 Stumps of cinderblood to spawn the floor boss (Hollow gallows tree)
    • Kill the floor boss to advance to Floor 2

    Boss: Hollow gallows tree

    • Standard boss fight with no special mechanics

Floor 2

  • Objective: Kill the boss while managing the brazier fire

    Mechanics:

    • Boss spawns (The soul collector) immediately but is immune to damage (takes 0.01% damage)
    • A cold brazier appears that players must click to light
    • When brazier is lit:
      • Boss becomes vulnerable to full damage
      • Fire lasts only 20 seconds before going out
    • When fire goes out, boss becomes immune again
    • Players must repeatedly relight the brazier to damage the boss
    • At 60% HP, boss summons reinforcement monsters

    Boss: The soul collector

    • Immune unless brazier is burning
    • Spawns adds at 60% health

Floor 3

  • Objective: Strategically destroy ritual stones and kill the Carrionfang beast

    Mechanics:

    • Boss (Carrionfang beast) spawns completely immune to damage
    • 3 Ritual Stones appear around the arena
    • Destroying exactly 2 stones makes boss vulnerable
    • Warning: Keep the last stone for emergencies
    • Boss phases at different HP thresholds:
      • 70% HP: Summons reinforcement monsters
      • 50% HP: Gains 40% damage immunity (players deal 60% damage)
      • 30% HP: Casts life-draining curse (20% HP loss every 5 seconds)
    • Destroying the final ritual stone removes damage immunity at 50% HP phase

    Boss: Carrionfang beast

    • Protected by ritual magic initially
    • Multiple dangerous phases with escalating mechanics

Floor 4

  • Objective: Destroy Baba Yaga’s Hut, then defeat Baba Yaga herself

    Stage 1: The Hut

    Mechanics:

    • All players suffer -50 attack speed debuff
    • Hut has standard HP with two phases:
      • 50% HP: Spawns guardian monsters
      • 20% HP: Gains +15 Stoneskin (damage reduction)
    • Destroy hut to proceed to Stage 2

    Stage 2: Baba Yaga

    Mechanics:

    • Attack speed debuff is removed
    • 4 Witch Pots appear around the arena
    • Destroying witch pots:
      • Deals 70% damage to the player who destroys it
      • Grants +50 attack power bonus to all players
    • Baba Yaga phases:
      • 80% HP: Summons minion monsters
      • 60% HP: Spawns 3 minibosses and becomes immune until they’re killed
      • 40% HP: Gains +15% attack speed and +25% damage
      • 20% HP: Gains +15 Stoneskin
      • 5% HP: Deals 60% damage to all players

    Final Boss: Baba Yaga 

    • Multiple phases with increasing difficulty
    • Risk/reward mechanic with witch pots
    • Immunity phase requiring miniboss kills

Reward

    • Treasure chest spawns after defeating Baba Yaga
    • Each player can claim one reward from the chest
    • Players are teleported out 1 minute after completion
    • 1-hour cooldown before re-entry