Altar of the Ancients
- Server logo needed! You can’t get this dungeon without a server logo
- All timers and other settings are easy to set in LIB file of the dungeon
- C++ required, new quest functions
Dungeon info
LEVEL 1 – Symbol challange
Stage 1 – Watch the symbols
- 3 ancient symbols are showed for 3 seconds
- The order is always random
- Players have to remember the order
Stage 2 – Destroy 3 stones
- After 3 seconds, 3 stones are spawned
- Each stone has one of the 3 symbols above it
- Destroy the stones in the same order as the symbols were showed at the beggining
- If wrong stone is destroyed, players get debuff -3% of the ATK
- When all stones are desotryed, 5 seconds timer is set to proceed to next level
LEVEL 2 – Anubis‘ Trial
Stage 1 – Destroying an obelisk
- Ancient obelisk is spawned, players have to destroy it
- 3 waves of monsters are spawned in sequence
- After each killed wave, part of the obelisk is destroyed
- When the obelisk is fully destroyed, Anubis is spawned (after 5 seconds)
Stage 2 – Fight Anubis
- At 75% of HP, Anubis calls for wave of monsters
- Anubis get full damage protection while the monsters are around
- Kill all monsters to be able to damage Anubis again
- At 50% of HP, Anubis calls for a massive damage spell
- Each 10 seconds, all players lost 15% of their HP
- At 20% of HP, Anubis gets Stoneskin (50% dmg less)
- When killed, players continue to next stage after 5 seconds
LEVEL 3 – Ancient guardian challenge
Stage 1 – Find the right stone
- 6 stones are spawned
- Only 1 of them is real
- When fake stone is damaged, at 50% of HP dissapear, all stones gets protected and Ancient guardian is spawned
- Kill the guardian to be able destroy another stone
- When correct stone is destroyed, players proceed to next level in 5 seconds
LEVEL 4 – Ra’s illumination
Stage 1 – Align the solar mirrors
- 4 mirros are spawned
- Players have to reflect sunlight from each mirror to the middle of the stage
- For each mirror, wave of monsters must be killed to get an item
- When all mirrors are aligned, sunlight is reflected to the middle and Ra is spawned
Stage 2 – Fight Ra
- Ra is spawned
- At 75% of HP, Ra casts sun spell and removes 50% of all players HP
- At 50% of HP, Ra summons sand guardians
- At 25% of HP, Ra casts another sun spell and removes 50% of players HP
- When killed, players proceed to next stage in 5 seconds
LEVEL 5 – The sphinx fight
- Ancient sphinx boss is spawned
- At 80% of HP, wave of strong monsters is spawned
- At 60% of HP, sphinx casts a spell and reducing players speed attack by 15%
- At 40% of HP, Spinx calls for strong ancient lizards
- At 20% of HP, sphinx gets 15% defense against all weapons
- At 10% of HP, sphinx gets Stoneskin
- When killed, reward chest is spawned
