The accursed spring grove
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- All timers or values are easy to edit in LIB file
Dungeon info
LEVEL 1
Floor 1 – The Overgrown Path
- Kill monsters to collect Pillar Keys.
- Use the keys on the 3 pillars to activate them.
- A boss appears. At 50% HP it becomes immune – destroy the 3 metin stones to break its shield.
- Finish the boss to unlock the gate to Floor 2.
Floor 2 – The Cursed Garden
- Four stones appear. Find and destroy the correct one.
- Wrong choice: monsters spawn. Kill them all and the stones return.
- Once the correct stone is found, a boss arrives.
- At 70% HP: a monster wave spawns and the boss becomes immune until they’re all dead.
- At 30% HP: all players receive an attack speed debuff until the boss dies.
- After the first boss falls, a second boss appears.
- It constantly drains party HP every 5 seconds – the lower its HP, the harder it drains. Kill it fast.
- Defeat both bosses to advance to the Final Floor.
Floor 3 – The Heart of the Grove
- Destroy 4 metin stones within 3 minutes. Failing to do so applies an attack speed penalty for the rest of the floor.
- A powerful boss spawns.
- At 80% HP: a monster wave joins the fight.
- At 50% HP: the boss enrages, hitting faster and harder.
- At 20% HP: the boss shields itself – destroy the stone that appears to break it.
- After the boss falls, the Final Boss awakens.
- Between 100-60% HP: casts a spell every 10 seconds draining 50% of everyone’s HP.
- At 60% HP: 3 stones appear and the boss gains near-total immunity. Destroy the stones.
- At 50% HP: a monster wave spawns.
- At 30% HP: the boss summons a shadow clone and becomes fully immune. Kill the clone to weaken it.
- Defeat the Final Boss to complete the dungeon and claim your reward!
